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June 2009

You are browsing the archive for June 2009.

Real-Time Agility: The Harmony/ESW Method for Real-Time and Embedded Systems Development

Real-Time Agility: The Harmony/ESW Method for Real-Time and Embedded Systems Development

Real-Time Agility: The Harmony/ESW Method for Real-Time and Embedded Systems Development
Real-time and embedded systems face the same challenges as traditional software development: shrinking budgets and shorter timeframes. However, these systems can be even more difficult to successfully develop due to additional requirements for timeliness, safety, high reliability, minimal resource usage, and, in some cases, [...]

Numerical Validation in Current Hardware Architectures (Lecture Notes in Computer Science)

Numerical Validation in Current Hardware Architectures (Lecture Notes in Computer Science)

Numerical Validation in Current Hardware Architectures (Lecture Notes in Computer Science)
Product Description

This book constitutes the thoroughly refereed post-proceedings of the Dagstuhl Seminar 08021 on Numerical Validation in Current Hardware Architectures held at Dagstuhl Castle, Germany, in January 2008.
The 16 revised full papers presented were selected during two rounds of reviewing and improvements. The papers [...]

Introduction to 3D Game Programming with DirectX 10

Introduction to 3D Game Programming with DirectX 10

Introduction to 3D Game Programming with DirectX 10
Product Description
Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental [...]